Kids ages 6 to 10 spell their real school words to throw touchdowns, hit home runs, sink shots, photograph wildlife and reel in fish. Every play starts with a word spelled right.

Spelling drives everything. Better spelling means better plays, so kids want to get it right on the first try.
The game says the word out loud, and can read it in a sentence. Kids can hear it again any time.
Type it, or tap the big letter keys on a phone or tablet. No autocorrect, so nothing gives the answer away.
Right on the first try earns the biggest plays and the most coins. Missed words come back later for practice.
Each game turns the same spelling words into a different kind of fun, with seasons, rivals, trophies and a Locker Room full of gear to earn.

Throw to the open receiver carrying the right letter and march down the field.

Pass to the teammate wearing the next letter, then pick your corner and shoot. Play a full season.

Spell to pitch strikes and swing for the fences in a full ballgame.

Play HORSE against six rivals, or take turns with a brother, sister or grown-up.

Photograph the animals carrying the letters in order, then fill the photo album.

Cast to the fish with the next letter and reel it in. Bigger fish for better spelling.

Throw baseballs at targets, can stacks and dunk tanks. Hit the bullseye for bonus points.

Spell to earn each putt on a 9-hole course with a windmill, a castle and a pirate island.

Spell to bowl, then time the arrow. Ten frames with real strikes and spares.
Built for a real second grader, and now shared with other families.
Paste the teacher's list, or snap a photo or screenshot of it. Every game uses those words, read out with a sentence.
Set the test date and the game spreads the words over the week. Missed words come back more often until they stick.
A mock Friday test: one try per word, no hints, a score at the end. Print it or send it to the teacher.
Which words are ready for the test, which need work, and how the week went. Copy a summary or print it.
350 words in weekly phonics units for the weeks without a school list.
Up to 6 kids on one device, each with their own list and progress. Play a Family Challenge and take turns.
Record tricky words in your own voice, and turn on dyslexia-friendly letters if they help.
Send this week's list to another family with a link or a QR code. Move to a new tablet with a backup.
No sign-up, no ads, no tracking and no chat. Settings sit behind a grown-up question, and progress stays on your device.
The only way to get coins is to spell. Reward a good grade on the real test with bonus coins.
Pick 5 to 30 minute games. Mistakes never punish harshly, and tips explain the tricky parts.
After the first visit it plays without internet, in the car or on a plane.
It opens full screen like an app, with no app store needed. Games play with the phone held sideways.